So the higher the combat level of the team is, the stronger the enemies … Zulrah is a high level boss that requires relatively high combat stats and equipment to kill. Max efficiency for solo, duo, 2+2, 3+1, 4+1, 5+2 type raids is around 5-6m per hour assuming drop rate on stuff, assuming zero time scouting and quick banking after a raid. Your actual profit may be higher or lower depending on your speed. What's going on guys! Max amount of points for 3 rd drop = 1,710,000. [OSRS] I was playing for only 5 to 6 minutes every day and was making 4,000,000 coins ( 4m gp ) an hour, easy. I like soloing ED2 and find that to be about the same gp/hr I get depending on where Draconic Energies are at (ranges from like 6-8m/hr w/o codex drops). Max amount of points for 2 nd drop = 1,140,000. Uniques are usually like 80-85 gp per point plus like 200k in reg loot per raid Max amount of points for 1 st drop = 570,000. The profit rate assumes 20 kills per hour. In order to complete the Theatre of Blood (aka Raids 2), you are going to need a lot of very expensive gear, and the cost would be at least 500M OSRS gp . Moving on to why you should solo Wintertodt. 1/42 * 1/65 = 2730, 1/23.75 * 1/65 = 1/1544. ED3 is really weak gp/hr (which should be changing on Monday) and ED1 is pretty great gp/hr solo, but definitely a lot harder to solo than ED2. View Mod Ash's Tweet Performing 2 solo raids an hour with max gear and stats can net you an average of 7M GP per hour. Do you have a lot of downtime between raids or not, etc. The Chambers of Xeric is Old School RuneScape's first Raid. Once you get the basic strategy down, you can make millions per hour, up to 3 mil - 4 mil per hour with some of these. Sub 25 min raids, ideally closer to 20, under 20 slightly with bows. Zulrah is commonly killed for its profitability due to its consistent drops averaging about 147,589 per kill. My name's Theoatrix, and today I'm going to be showing you guys 4 very easy bosses that you can easily master with a little bit of practice. View Mod Kieren's Tweet. I had quit runescape a couple months after osrs was released and had been playing since classic. Solos can be anything from 50k to 90k pts an hour, also bow is roughly 1/1k while being a big chunk of profit. Overall, soloing the Wintertodt provides about 50% more crate rewards per hour compared to normally doing the Wintertodt. There are a few basic tips that should be known before starting: Scaling difficulty - The difficulty of the chambers are based on the team's overall combat. Solo raiders see 30-45k points a raid which aren’t great odds to see a drop. Or ~27-33k for a solo raid. Raids can have 3 total drops. That means you can expect a unique around every ~42 raids in a trio or every ~24 raids solo if you do not die. Depends massively on skill. (570,000) point raid requires several raid members. So, that makes it a great way to train Firemaking for Ironmen specifically, since you get a lot more seeds and supplies, compared to normally doing the Wintertodt. If we're going to compare efficient solo raids which take about 33-37, we also need to compare efficient trios which take closer to 25-27 minutes. So, throughout this article, I'll tell you the requirements, the required gear, as well as … Woox has a video which describes greatly the process of solo raids, including every room, every boss, and tips and tricks for improving efficiency. To put it into perspective , 570,000 points will generate your team a 80% chance of hitting the raid drop table. Players can attempt the chambers by themselves, though up to 100 players can be in a raid. If you or any of your team members die during the Raids, the gp per hour will be lowered quite a bit. Your team members die during the raids, the stronger the enemies What! Combat level of the team is, the GP per hour 7M per. 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