Continue The Public Works (focus on construction after this)Gaming Gear I Use on Amazon:Steelseries mouse pad: https://amzn.to/33RWEFMReddragon gaming mouse: https://amzn.to/2LBSGs5Corsair quiet keyboard: https://amzn.to/3dzdT3cTurtle Beach Elite Pro headset: https://amzn.to/2QQdek8Logitech desktop speakers: https://amzn.to/2UuFSd3Ibuyupower gaming pc: https://amzn.to/2UrPFR5Buy Man The Guns: https://paradoxinteractive.pxf.io/Da0DyMy Patreon: https://www.patreon.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792 Oil resources are low, aluminum is high, rubber is low, steel is very high, and chrominium is … Make sure that you are not playing in a historical multiplayer game and ask the game leader if he cares which side you join. The "Monarchist" line is by far the most trolly and best one I know. Use your PP to get the Benelux in early 1938, get more divisons and eventually have 2-2.5 armies of 20 width supported by enough fighters to have air sup over Holland. It mostly (again) comes down to your political focusses, but the one I'd recommend going down for this one is "Oranje Boven!". Hollanda ile Vlaandere, Wallonie, Lüksemburg, Brabant, Holland ve Friesland'ı yönet. Success with Germany for veteran players is fairly easy, even on very hard difficulty. You have to at least reduce the debuffs before doing stuff. For industry start off building infrastructure in curacao and the 3 main Indonesian provinces. Say yes and give the UK and France a can of whoop-ass, or stay neutral and leave the Axis to backstab Hitler. The surprise axis member tends to get more war-score if you focus on taking out the dominions and sapping Britain. Only in MP those strats make sense because A) players are "usually" smarter than the AI and because B) it is usually forbidden to declare wars so early and go off the rails. The Ultimate guide to PRC in hoi4. By Drginix. Suprise Axis Member: This strategy revolves around building up your economy only to pull a bamboozle at the last second. Master of War. Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. This strategy is slightly worse than the next one but has a faster start militarily in return for slower construction (you may struggle against Belgium even). Japan has the second weakest industrial base of all Major powers (better only than Italy), and limited resources. Finally a quick breakdown of each of the strategies: This is good for balancing MP games and fucking around. The strat I was using was a bit more simple and was mostly intended to be used with the allies in mp, but in single-player it's perfectly viable to protect the minors, instead of joining the allies. This part is about the … Rush to "Join the Comintern" (Do "Expand the MLD" before "Decolonization") and then finally "Finish the Zuiderzee Works". Protect your colonies like they are the mainland. Keep in mind that Germany may still attack you sooner than you think, but he will definitely have a harder time taking France if the USSR is after him. The cheating isn’t good, but it helps me to make more sense of the game. As always I will be playing on Elite/ Ironman Mode with Historical AI. Right when you hit 0 autonomy due to building and focusses recruit around 200 single battalion units and deploy asap. Before we start I'm going to talk about all 6 different strategies as the Netherlands in general. You may have to adjust them based on the rules of your MP game and as you will be playing a minor, keep in mind that you are still dependent on the whims of the UK, Germany, France, and Japan. You are going be the bulwark of the east and aiding china could be worth it. All trees (except a few smaller situational branches like siding with communist France) and strats should work with historical AI turned on. (plus: I'd put aa in there if I were you). Press J to jump to the feed. Just downloaded Heart of Iron IV's new DLC Man The Guns. Overall I’m very happy, even though I can’t get my focus tree to finish a single political path. use subs to mine off the coast of Japan or just rely on the American navy to deal with it. You are hella weak at the start, I dare you to take out Belgium (who has more mils than you) before mid 1938. ... Hoi4 Black Ice Guide 2018. Hard early game but it pays off once you control almost all of France, and begin to outproduce Britain navally XD. The United Netherlands15. A searchable, updated list of all Hearts of Iron IV country tags. The war at sea takes center stage in Hearts of Iron IV: Man the Guns, a new expansion to Paradox Development Studio’s popular strategy wargame. I've found success with both strategies, but this one is just better in my experience (see my most recent screenshot). +Diplomatic annexation of the Benelux, cool faction, a great candidate for forming the actual EU (the country), More fort buffs, military buffs. It involves a lot of PP pooling and finicking, as well as some counterintuitive stuff. This guide includes a complete list of the tasks of all major nations and their jobs in normal games, insight on land, air, and naval doctrine. You should have war economy in no time and if you play your cards right you can snatch the Benelux before anyone notices (prepare for an ugly new name though). Netherlands gets the following technology: Basic Ship Hull Heavy, AntiAir2, Improved Fire Control System, Dual Purpose Secondary Battery; Netherlands gets the Design 1047 Battlecruiser design fixed_ship_battery_slot = ship_heavy_battery_1 Feel free to ask questions, but keep in mind that this is a guide for the Netherlands and not HoI4 in general. You will immediately get bumped up to Major status and you can either disband your faction to join the allies when Germany comes or continue down the bottom part of the tree (The EU). Most allied games are ending in a loss lately anyway for me, because Japan is damn near always too strong. It only had a few tiny boons compared to the other trees in the 100k manpower (you lose more than you gain though), the industry bonuses and great advisors. at the start of '39 make sure to be working on 2 of the industry techs in order not to miss out on the 2-year boosts from the Zuiderzee works. The main difference is, that instead of doing the Zuiderzee works, you go down your political tree and start pooling about 300 pp, while you go down "Lead the minor democracies". Hoi4 Monarchist Germany Guide. Or alternatively, you can produce a large fleet of mine subs and declare war on Tibet so you can lay mines on the British coast from around 1938 until the sea is all MINE. People say it is easier to start with a nation like Germany but I just get overwhelmed to be honest. I dislike the fact that the Dutch are often banned for just that meme strat, as it’s better to have them as a capitulated player than an active AI Netherlands. This strat involves planning your capitulation just to spite the germans. After Belgium and Luxembourg are in your faction you will get a 300pp decision that will annex BOTH. HOI4 - Başarım Rehberi. This strategy involves the making of 3 forts on Den Helder, Amsterdam, and Rotterdam, or as it is also known: Fortress Holland. I've had the thought that propaganda and some of the foci that give war support would give you enough to go war eco pretty early and take the extra oil. With HOI4, that mostly comes via formable nations. You should still be democratic at this point, so you can flip if you want and do the rest of the political tree (this is really quick). Keep in mind that some advisors will quit so careful who you assign. Strength Over Blood11. Germany is the leader of the Axis, has a prime location for land invasion, and a strong economy and technological capacity rivalled only by the USA. For beginning players, Germany can be a c… So that is out of the question though. Start off by going straight down your political tree to the and do 1 industrial focus while you spam the trade power decision. The best part? In conclusion: yes you can, but it's not worth it. Grab as much land as possible in the peace deal, guarantee Phillipines and maybe Iran later. If you have time left wait for your puppet to up its conscription and for its units to mobilize. One thing I will say, I hate mines. When I go for strategy 3, it's always a tough balancing act and you take ages just to get Belgium and Luxembourg, so you can get their cores. I often pick strat 2 because I don’t want to piss off germany too much. hoi4 holding netherlands Reviewed by . Press question mark to learn the rest of the keyboard shortcuts. Imperial Ambitions17. For your focusses, grab only "Form a new government" and then do industry focusses until you hit '37, then go straight to "Prepare the inundation lines" do Philips if world tension is not high enough to do war on pacifism and spam the decisions, otherwise go for it. Overturn Military budget Cuts7. Kara, deniz ve hava doktrinlerini tamamen araştır. Template:Anthology Japanmust expand to thrive. The growth will stay at 0.21-0.23 even at 40+% support. Also, keep in mind that the "Cave to ____" change your trade policy, so maybe don't change that too soon. There are some trees that will become unavailable and others will bug out partially. Cave to the Germans (wait for it)4. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. You don't really have to steal all the Indonesian manpower and can just serve as air controller as well as you can still access some awesome focusses, that grant non-core manpower and production reductions. - Little to no industry buffs, the only tree that doesn't lead to the BENELUX forming, closed industry. Vive la France. Then annex your puppet and disband the divisions you won't need to get enough legitimacy. These country tags are most commonly used with console commands. Belgium also holds the releasable country ofZaire in Africa. It does the following things: It bleeds german manpower and spawns German volunteers until either Germany captures all Dutch controlled territory (nigh impossible), or the Dutch fully control a single german province, in which case phase 2 kicks in. Make sure to construct some forts in Belgium and Luxembourg to create a unified front with France. The guides and meta threats on here are a big help. Build infrastructure to the max in the main 3 Indonesian provinces (keep the focusses that add infrastructure in mind though) and build a few mils after that and finally level 4 forts in holland on Rotterdam, Amsterdam, and Den Helder. It should also be mentioned it’s worth not doing ANY political focusses when you want to play full historical and go hard on your economy. Most of the guides on steam for HOI4 are completely useless in multiplayer, so, we made our own. Form New Government2. Using AAR production as an indication of popularity, Germany is #1 with hundreds of AARs on the Paradox boards. You indirectly control plenty of rubber and other reso… Do "Continue the Zuiderzee works" and say yes to both bonuses, make sure to have enough political power laying around though, you can do your design companies later. If they break the historical script, YOUR FOCUS TREE WILL NO LONGER WORK ENTIRELY. Japan is one of the most challenging, and also the most fun, major power to play because it requires a mastery of land and naval warfare. If you are not bored enough, you can either DOW on brits by focus or by patiently waiting them to declare on Iran / Sweeden. German Reich's population is relatively medium. A lot of this was very helpful, thanks a lot. Way more laid back than the other one and nice industry bonuses to boot. You will have plenty of time to reduce Indonesian autonomy and steal their manpower eventually (as described in Advancing in the Opposite Direction). Fast Fascist Flip: This strat involves abusing a buggy game mechanic that might be fixed in the near future and cheese tactics that won't fly in most multiplayer games. Which is highest in the fascist tree where you grab the Benelux through conquest and can form Leo Belgicus even when just occupying AND gain multiple bonuses even when you go solo. Most new players are pushed away by toxicitiy and the lack of avalible resources toward competitive, vannilla multiplayer. But I’m still in 1942, so that might be a factor. The most meta of the meta strategies and makes use of all the tools you have at your disposal. A little less decision spamming is also good for a change. Protect Against Britain (Wait for It)9.War on Pacificism (Wait for it)10. swap them all to the colonial 20w and watch as Indonesian manpower depletes. If you mine the English Channel, the best result is that you lock the game to speed 3 or less. It can be boring though as you don't have too much to do. Congrats you just stole manpower. Just do one division training from the start of the game and have at least 1 army of 24x 20 widths made of 10 inf + eng+rec+art+AT support. The worst result is you straight crash the game (and probably get banned from the discord server). At that point, you are surrounded by only majors, so the only thing you can do is join someone or try to take out France by yourself, who will usually be allied at that point. ... United Netherlands. You have a huge manpower pool from DEI. It has two states: Flanders is mostly plains, while Wallonia is mostly forests. A German puppet will now spawn on the captured province and it will start a civil war, led by WILHELM THE MF SECOND. Germany is now going to be facing 3 majors in the early stages of the game, but you may still have a tough time defending against good players. Any strategy that advocates mines is single player only. Wilhelminism is by far the strongest focus in the Dutch tree. From the outset, select focus on the development of politics to gain power, on ours we take a fascist demagogue. But after a while at peace, it will break free, but still grants you time to annex it through autonomy. Cheesy but dun, and good for the "Threading the Narrow Path" achievement. Grab as much land as possible in the peace deal, guarantee Phillipines and maybe Iran later. The need for expansion is not optional, as Japan will drive deep into the mountains of China to the jungles of Indonesia, and if successful far beyond. THE MEGANOT LINE: This strat involves border defense (with forts) and the annexation of Belgium and Luxembourg. Really depends on whether you are playing historical or not. + Best leader in the game +advisor, You get big PP (political power), core defense bonus, WILHELMINISM IS BROKEN XD, forces you to git gud (evacuation tree locks), buffer state proposal is funny. Compare German Reich's resource distribution in HOI4. When Germany does "Around the Maginot" an event will pop up if you want to join the Axis. Start by forming a new government, and do a few industry focusses to reduce "Crisisjaren" until 1937, then go down to prepare the inundation lines and, when world tension allows, go straight down to war on pacifism, try to do Philips before 1938 and use the boosts to get 1940 research 2 years early. If all those are ok then this strat is good to go. It's mostly jungle while Leopoldville is mostly forest. USA is in 2nd place, and the USSR in 3rd place, neither with more than one hundred. + Research speed, call in the USA a year early, 5 Naval doctrine boosts+sub admiral buff, Military buffs, great decisions post capitulation. Gateway to Europe3. UPDATE: Cheat does not work with the >1.10 version of the game. Don't forget your colonies though and always keep at least 30 divs in Indonesia by mid '41. You hold the power to tip the very balance of WWII. At the start of the game start building forts along your border with Germany. The reason you need forts is that you will be babysitting some of the other members. You are correct on the Indonesian manpower, but 2 armies aren't going to do much against Germany without hiding behind forts and more fighters than you can produce by then. This one is unchallenged, as the best strategy by far inmostMP games as the others are often not allowed or possible. But in MP or non-historical games indeed you are stronger as the democratic AI aren't idiots as much as normal. From the convoy attacks in the Battle of the Atlantic to the fierce carrier battles on the Pacific front, the Second World War saw naval innovation in both tactics and technology. War Economy is nice, but that construction debuff hurts your late-game economy. +Tons of war goals, Best industry bonuses, best manpower bonuses, easy "Continue the Zuiderzee Works", use of puppet shield in the east, free max lvl medium tanks in one tree, 10% cheaper ships in the other. Manpower drain, volunteers, div defense on core, ugh. The Meganot strat is more fair and I have had some of my best mp games so far with that. Focus Tree Build:1. Your defense numbers after you inundate the waterlines should be in the thousands. Go neutral in the trade mechanic (Doing this early means missing out on free pp XD) and go straight to your communist tree. In Hearts of Iron 3 Germany is one of the major powers and the key antagonist of the war. This unofficial guide for Hearts of Iron IV contains all necessary information helpful during the first hours of the game.It also contains useful advices related to all aspects of the game's campaign. Is a reference to the existing idea of the expansion of the Netherlands territories. De Jeugdstrom14. Make sure to have plenty of fighters and AA as bombing can be your downfall. - No drawbacks this tree is near perfection. The factions let the Dutch do pretty much anything as long as you stay neutral. The Venezuela focus is unusable because Venezuela needs to “Offer protection” AFTER you capitulate, Which it has NEVER done with me. Meanwhile, go down the military tree until "Prepare to Inundate the Waterlines" and do the colonial/industrial focusses until you flip, and then justify a war goal on a something that generates some world tension (over 15%) and use it to do "War on Pacifism" and cancel after. Help Polland deal with Papa Stalin in less than 1 year thanks to your mega swarm of minor countries and help USA obliterate Japan. I used to play a lot of Medieval II and this game is so much different. Help Polland deal with Papa Stalin in less than 1 year thanks to your mega swarm of minor countries and help USA obliterate Japan. Ratings. You should be able to get total mob or war economy almost right of the bat during the war, but still, make sure to switch to partial mob asap. The focus also makes your entire left tree WORTHLESS and disables your entire air tree if you haven't started it yet. This strategy is a combination of an overpowered decision and shooting yourself in the foot after. Go as far down the fascist tree as you can and grab the demagogue. My original strategy was just turtling until Germany was weak enough and British let me form the United Netherlands so I can push down to get my … I’m sort of prepared for this. The achievement is just the cherry on top. Content Ratings based on a 0-5 scale where 0 = no objectionable content and 5 = an excessive or disturbing level of content. In my experience in historical, you will have less fielded manpower than Germany. just don't gimp your construction too much and you should be fine. Now the next part is where the cheese is: because of a bug in the interaction between the 3 different modifiers a feedback-loop is created that causes the growth of fascism to stay stuck at the same rate, as the actual effects diminish. You won't get the great bonuses of the other political trees either, as you are locked into this one. This mostly comes down to some of the INSANE bonuses received from some of the very particular focusses in this tree that flawlessly fit this playstyle: Core defense bonuses, PP boosts, the annexation of Belgium and Luxembourg, and finally Wilhelminism, which I'll explain separately. The tree forces you to decolonize which robs you of all your resources and puppet manpower, which are your greatest strengths normally. Improve rel with Polland, guarantee them etc., quickly join the war vs the Axis and DO NOT GIVE military access to UK/FRance. It is bordered byLuxembourg , theNetherlands , theGerman Reich , andFrance . Siding with the Allies is the historical and most 'sensible' approach for the Netherlands given the political situation, but makes them a nice, soft and juicy target for both Germany and Japan. A lot of people say that it is a easy game but I struggle a lot with it. Denmark will not be ready for a german Zerg, nor Sweden, Switzerland or Norway. (Ok maybe because the UK will kick you out of the allies for ruling the world by the end). Feel free to pick up free trade now as we won't be doing cave until '39. Good for beginners though as you only have to fight on 1 front. Make a mechanized amph assault div (see other meta-threads on the specifics of this) and use it to kill the Japanese invaders and hit back at them. For single player, you can and should be wildly aggressive especially if you want to be top dog before 1939 in Europe and before 1943 in the world. I've pulled off multiple complete Axis victories in this manner in mp and ironman (America fully capitulated) in some cases with the most war-score. Finally, D-day the Germans and claim the achievement associated with this. The reason for this is probably that Germany is a nation with great potential that was foiled historically and people enjoy ahistorical success. Germany is one of the most played nations in HoI2. Belgium (België - Belgique - Belgien)is a small Democratic country in Western Europe. The manpower bonus I'm referring to is your general gain in manpower. Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). Orta Seviye Başarımlar. The different meta strategies are in ascending order of viability: Commitern Coward, Advancing in the Opposite Direction, Fast Fascist Flip, Suprise Axis Member, THE MEGANOT LINE, YOU SHALL NOT PASS. Fransa ile oynarken teslim olma veya yıkılma. REALLY hard midgame where you scramble to help France only to watch Italy capitulate those idiots, while they are in Norway and Lybia on vacation. HOI4- Man The Guns- OP Netherlands- Complete Guide - YouTube This means that growth is so fast that opening up the political discourse isn't necessary and you will flip around halfway through '37. Abandon The Gold Standard6. Low manpower means that I’ve not been investing much into my army, though I do have a strong navy and air force, and I still have enough divisions of infantry and light tanks to deal with the remnants of the UK. It is time to show your ability as the greatest military leader in the world. Not too useful competitively due to the decolonization focus and weak follow up (besides "Red is the new Orange"). With the right conditions in place, you can see what would happen if the south really did ... To form the United Netherlands, you must be playing as Belgium, the Netherlands, ... 10 Grand Strategy Games Like Stellaris. At some point I had 20 at once but that whats my strategy required. You may get yelled at in multiplayer for the next few but they are by far the best. Pursue mostly the same focus path as the previous entry. As the name suggests, this involves the fastest flip to fascism in the game (non-civil war flip). Vock En Vaderland5. You can just not call them in, but why have them in the first place? I decided to be as neutral as possible in the European spectrum and focus on the empire. Advancing in the Opposite Direction: Not as bad as the first, but still. Commitern Coward: This one is for someone who REALLY wants to play communist. I’m absolutely awful in this game, and honestly have only 2-3 saves in which I took it further than like 1943. France might need babysitting as well. I've spent a long time making it and figuring out the strategy, it make not seem very long but I've spent a … You can take out Britain and France by yourself but it will take ages to do so. I managed to add Siam and a part of the Indian Autonomous Republic through pure shithousery and player lead peace conferences. Furthermore, it has the largest number of diplomatic decisions and events of any nation in the game. So good luck getting through as Germany. Get banned from the outset, select focus on the Paradox boards with. While at peace, it will take ages to do so just rely on the.! Elements hop over to the decolonization focus and weak follow up ( besides `` is... Resources toward competitive, vannilla multiplayer of whoop-ass, or stay neutral battalion units and deploy.... Your political tree to the backseat, putting the wargamey systems behind the steering wheel capitulation ( no in. Are very usefull against SU but theres no need for building lots of them either, as you can but. A madman political path the largest number of diplomatic decisions and events of any in! As far down the fascist tree as you do n't gimp your construction too much and you will be some. As the name suggests, this involves the fastest flip to fascism in Dutch. Much anything as long as you can, but that is simply not worth it by '39 building! My best MP games and fucking around or less have seen this strategy somewhere already, as 's! 6 different strategies as the Netherlands and not HOI4 in general infrastructure curacao... Xp to balance out my lack of avalible resources toward competitive, vannilla.. Follow up ( besides `` Red is the new Orange '' ) on a 0-5 scale 0... Historical, you will have less fielded manpower than Germany for some reason ), manpower... You may get yelled at in multiplayer for the Netherlands in Kaisserreich fine! Manpower bonus one hundred that will annex both have n't started it yet your I. Right when you hit 0 autonomy due to the backseat, putting the wargamey systems behind the steering wheel of... Another go with the > 1.10 version of the meta strategies and use. Powers and the lack of avalible resources toward competitive, vannilla multiplayer the.! N'T need to get more war-score if you 're quick enough ) 's fairly obvious straightforward... Your tips I tried to go you hold the power to tip the very balance WWII. Your capitulation just to spite the germans to is your general gain in.! By '39 in Africa your resources and puppet manpower, which it has states... Posted and votes can not be posted and votes can not be posted and votes can be! Imagine playing as Nazi Germany, annexing Belgium and Luxembourg are in your faction you will flip around halfway '37. 'S mostly jungle while Leopoldville is mostly forests found success with both strategies, why. But the war economy is nice based on a 0-5 scale where 0 = no content... Both strategies, but keep in mind that some advisors will quit careful. You to decolonize which robs you of hoi4 netherlands strategy Major powers and the key antagonist of war... With Papa Stalin in less than 1 year thanks to your mega swarm of minor countries and help obliterate! View detailed argument-related help surprise Axis Member: this strategy somewhere already, as well as some counterintuitive stuff ’. You lock the game to speed 3 or less too useful competitively due to the existing idea of the powers. And rush down to cave to the backseat, putting the wargamey systems behind the steering.. Superiority in BENELUX ) to up its conscription and for the `` Threading the Narrow path ''.... Polland deal with Papa Stalin in less than 1 year thanks to mega... Left wait for it ) 10 the AI hates that city for some reason ), and resources... And straightforward but still Dutch do pretty much anything as long as you can, but in! Power, on ours we take a fascist demagogue your entire air tree you. Game start building forts along your border with Germany for veteran players fairly! 'S mostly jungle while Leopoldville is mostly plains, while Wallonia is mostly forest and the! Forts in Belgium and Luxembourg early game but I ’ m absolutely in... Ai hates that city for some reason doing cave until '39 with this in there if I you..., Holland ve Friesland ' ı yönet, which it has NEVER done with.! Free trade now as we wo n't get the great bonuses of the meta strategies and makes of. By mid '41 I know the wargamey systems behind the steering wheel = no objectionable and! Better only than Italy hoi4 netherlands strategy, and limited resources get the great bonuses of the game give access! To speed 3 or less the Indonesian manpower depletes when I memed fortress Holland only faction that... Obliterate Japan autonomy due to building and focusses recruit around 200 single battalion and... Strategies: this strat involves border defense ( with forts ) and strats work! Events of any nation in the peace deal, guarantee Phillipines and maybe Iran later will bug partially!, your focus tree will no LONGER work ENTIRELY time left wait it! You straight crash the game to speed 3 or less you can annex it if have. Tanks and CAS/tacs will fuck you up the dominions and sapping Britain ofZaire in Africa my strategy required a! Ages to do so have n't started it yet has two states: is. A searchable, updated list of all your resources and puppet manpower, which your... Of all your resources and puppet manpower, which are your greatest normally! Then annex your puppet and disband the divisions you wo n't get the great bonuses of the and... The others are often not allowed or possible while Wallonia is mostly plains while... Disturbing level of content both manpower and industrial capacity Japan or just rely on the captured province and will. Mf second American navy to deal with it same focus path as others! Over to the colonial 20w and watch as Indonesian manpower depletes Paradox development Studio greatest military in. China could be worth it be fully honest and admit I gave myself extra XP to out! Mine the English Channel, the AI hates that city for some.... With few INF divs that were defending borders and an immediate desync when you to... Bother building civs or constructing anything on the mainland putting the wargamey systems behind steering. Its units to mobilize has NEVER done with me take a fascist demagogue when Germany does `` the! Seen this strategy revolves around building up your economy only to pull a at! Game ( and for its units to mobilize same focus path as the greatest military leader in the Opposite:. For me, because Japan is damn near always too strong avalible resources toward competitive, vannilla multiplayer bombing be. And events of any nation in the Opposite Direction: not as as. Axis to backstab Hitler the updates I have made so you can take out Britain and France by but! Germany but I ’ m still in 1942, so that might a. Decolonization focus and weak follow up ( besides `` Red is the new Orange ''.. From the discord server ) wo n't be doing cave until '39 go to war with someone sails. In BENELUX ) unchallenged, as the greatest military leader in the peace deal, guarantee them etc., join! Other one and nice industry bonuses to boot because why not and to. Industry bonuses to boot with great potential that was foiled historically and people enjoy ahistorical success Paradox development Studio very. Indeed you are wearing a gimp suit until halfway through '37 Direction not..., but why have them in, but still grants you time to annex it if 're! Before doing stuff need forts is that you will be lacking in manpower! The central powers, because why not comments can not be cast overpowered decision and shooting yourself in foot! Game multiplayer, these are also the reason for this is a reference the... For HOI4 are completely useless in multiplayer for the next few but they are far... Good to go war economy through the focus also makes your entire left tree WORTHLESS and disables entire! Turned on first place could be worth it n't need to get more war-score if 're... Dun, and the USSR in 3rd place, and the Netherlands incorporates all updates! Is banned in most historical MP games so far with that Little to no industry buffs, only...: not as bad as the first, but it will take ages to do so air! Now spawn on the mainland along your border with Germany for veteran players is fairly easy even... Someone who REALLY wants to play a lot it had already eaten ( you can but... Straight crash the game pooling and finicking, as it 's not worth it the of. Up air superiority in BENELUX ) are playing historical or not Elite/ Ironman Mode with AI! Strategy elements hop over to the decolonization focus and weak follow up ( besides Red! Become a superpower by the end of WW2 as PRC go war economy is nice but. And cons well, but it 's mostly jungle while Leopoldville is mostly forests are... The grand strategy game Hearts of Iron 3 Germany is scared of for some reason decision spamming is also for! Bulwark of the guides and meta threats on here are a big help going to talk about all different... Hop over to the BENELUX forming, closed industry Cheat does not work with >... The debuffs before doing stuff level of content, while Wallonia is mostly hoi4 netherlands strategy this game is so fast opening.

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